I have loved animation since I was a child; the idea of creating movement from still drawings has always seemed magical to me. I am a Digital Arts Engineer with an emphasis in Animation and VFX, and I am currently pursuing a master’s degree in 3D Animation for the Entertainment Industries.
Here I will share animation exercises that I have been working on.
Video reel of the close‑up face shot for the short film Hermanos. The pre‑production of the short film Hermanos was my award‑winning thesis project to obtain my degree as a Digital Arts Engineer at the School of Arts and Letters.
I am currently in the early stages of production for the short film Hermanos, and I will soon begin posting updates on the project.
(Power in hand). In this video you can see the layered animation process for the logo power in hand.
(Eagle Intro.) This sequence is a line test for the short film (in process): The flight of Icarus. Specifically this is the intro.
(Icarus Walking). Icarus dreams of flying, but for that he first needs to walk, this walking cycle, for the short film (in process). The flight of Icarus shows the animatic and line test to finish with a color palette.
(Man on the hill). This animation is a test of line, perspective and movement in which the camera travels through the air until it reaches Daedalus, one of the protagonists of the short film (in process) The Flight of Icarus.
(Eagle sideways flight cycle). This video shows the layered process to animate a lateral flight cycle of an eagle for the short film (in process). The Flight of Icarus.
(Shout). An exercise x
(Sunrise). This cycle shows the animation and line test of the sunrise, for the short film (in process). The flight of Icarus.
(low‑angle flight arc). This video shows the layer‑by‑layer animation of a low‑angle flight arc of an eagle.
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